C# 6 mit Visual Studio 2015

Das umfassende Handbuch: Spracheinführung, Objektorientierung, Programmiertechniken

Author: Andreas Kühnel

Publisher: N.A

ISBN: 9783836237147

Category: Computers

Page: 1482

View: 3548

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Building Apps for the Universal Windows Platform

Explore Windows 10 Native, IoT, HoloLens, and Xamarin

Author: Ayan Chatterjee

Publisher: Apress

ISBN: 1484226291

Category: Computers

Page: 270

View: 7147

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Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices. Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps. What You Will Learn Design and develop apps using Visual Studio and Blend Create Cortana-enabled apps for a hands-free experience Build IoT apps and apps for wearables such as the Microsoft HoloLens Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure Who This Book Is For Professional developers working independently or in a team on Windows 10 applications, and students coming into the world of software development

Developing Windows applications with Borland C++3

Author: James McCord

Publisher: Prentice Hall

ISBN: N.A

Category: Computers

Page: 1362

View: 504

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An extensive reference section highlights tutorials and advice--so all C++ programmers can successfully build their own Windows applications. The code examples, illustrations, and exercises to reinforce learning cover all facets through Borland C++ 2.0.

Das BilderBuch -

des nützlichen und unnützen Wissens

Author: David McCandless

Publisher: Albrecht Knaus Verlag

ISBN: 3641091993

Category: Political Science

Page: 256

View: 6790

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Sehen und verstehen – was Sie in diesem Buch entdecken, wird Ihnen nicht mehr aus dem Kopf gehen. Noch nie war Wissen so schön anzusehen. Noch nie waren Zusammenhänge so leicht zu durchschauen. Das Visualisierungsgenie David McCand less erschafft aus Zahlen, Daten und Fakten einzigartige und unvergessliche Grafiken und Bilder, die unsere Synapsen zum Schwingen bringen. In welchem Land werden die meisten Bücher gelesen? Welcher Bart passt zu welchem Gesicht? Welche Musikstile beeinflussen sich wie? Welche Moralvorstellungen verbinden sich mit welcher Religion? Was verbraucht mehr Kalorien: Blümchensex oder Lesen? Welche alternativen Heilmethoden haben welche wissenschaftliche Evidenz? David McCandless ist einer der angesagtesten Informationsdesigner und gehört zu einer neuen Generation von Journalisten. Er setzt spannende Fakten ebenso überzeugend ins Bild wie komplizierte Zusammenhänge. Mithilfe von Farben und Formen macht er Wissen sichtbar. So entsteht aus über einhundert originellen Bildern ein Kaleidoskop aus nützlichem und unnützem Wissen, das einfach Spaß macht. Hoher Spaßfaktor! Ein »Lesegenuss« voller Anregungen und Überraschungen, bestens als Geschenk geeignet.


Building Windows 8 Apps with C# and XAML

Author: Jeremy Likness

Publisher: Addison-Wesley

ISBN: 0132982455

Category: Computers

Page: 384

View: 7270

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“Jeremy builds real apps for real customers. That’s why I can heartily recommend this book. Go out and write some great apps…and keep this book handy.” —From the Foreword by Jeff Prosise Build Exceptionally Immersive and Responsive Touch-Based Windows Store Apps for Windows 8 with C# and XAML This is the first practical guide to building breakthrough applications for Windows 8 from project templates through publication to the new Windows Store. Microsoft “MVP of the Year” Jeremy Likness helps you combine your existing developer skills with new Visual Studio 2012 tools and best practices to create apps that are intuitive and innovative. His guidance and insight will help you dive into Windows 8 development—and gain a powerful competitive advantage for years to come. Likness illuminates the entire apps lifecycle, from planning and Model-View-View Model (MVVM) based design through coding, testing, packaging, and deployment. He covers both business and consumer apps, showing how Windows 8/WinRT development builds upon and contrasts with older WPF and Silverlight approaches. Using carefully crafted downloadable code examples and sample projects, Likness shows how to make the most of new platform features, including integrated social networking, search, contracts, charms, and tiles. Throughout, he addresses crucial development challenges that have only been discussed on MSDN, blog posts, and Twitter feeds—and never with this depth and clarity before. Coverage includes • Mastering real-world Windows 8 development for all devices and form factors • Understanding the new WinRT framework and the unique characteristics of Windows 8 apps • Designing apps that are faster, more responsive, do more with less, and maximize battery life • Creating exceptionally fluid interfaces with VS 2012 templates, built-in animations, and XAML • Building apps that respond consistently to multiple forms of input, including complex touch manipulations • Using contracts and charms to expose services or enable users to do so • Providing information to users through Live Tiles even when your app isn’t running • Connecting your app seamlessly to multiple data sources, including social networks and cloud storage • Syndicating rich, network-based content • Using Model-View-ViewModel (MVVM) • Securing Windows 8 apps through authentication and authorization • Efficiently testing, debugging, packaging, and deploying apps

Programming Windows Store Apps with C#

Author: Matthew Baxter-Reynolds,Iris Classon

Publisher: "O'Reilly Media, Inc."

ISBN: 1449333249

Category: Computers

Page: 508

View: 5780

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If you’re a .NET developer looking to build tablet apps, this practical book takes you step-by-step through the process of developing apps for the Windows Store. You’ll learn how to use Microsoft’s Modern UI design language with Windows 8.1 and WinRT 8.1.1 by building a line-of-business mobile app with C# through the course of the book. To develop the app, you’ll work with the same system details and design specs that apply to retail apps, such as persistence, backend service, and Windows 8 features for sharing and search. You’ll learn how to develop the code, incorporate third-party open source products, and package your app for the Windows Store. Build a UI with XAML and the Model/View/View-Model pattern Understand asynchrony—and rediscover threads and parallelism Store data and system settings locally with SQLite Use app bars for commands and the settings charm for Help options Present notifications as tile updates, badges, or toast popups Help users visualize locations and tag activities to a map Enable apps to share data and run side-by-side in the UI Implement functionality for running tasks in the background

Developing Windows 10 Applications With C#

Author: Sergii Baidachnyi

Publisher: Createspace Independent Publishing Platform

ISBN: 9781548879730

Category:

Page: 78

View: 1449

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Microcontrollers like Arduino provide a great introduction to physical computing, allowing you to design: environment sensors and controls; visual and auditory alerts based on input; and devices comprising the Internet of Things. In Arduino, author Marko Svaljek explains the fundamentals of the Arduino Uno board and how it interacts with common components. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Windows 10 for the Internet of Things

Author: Charles Bell

Publisher: Apress

ISBN: 1484221087

Category: Computers

Page: 467

View: 6808

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Manage and control Internet-connected devices from Windows and Raspberry Pi. Master the Windows IoT Core application programming interface and feature set to develop Internet of Things applications on the Raspberry Pi using your Windows and .NET programming skills. Windows 10 for the Internet of Things presents a set of example projects covering a wide range of techniques designed specifically to jump start your own Internet of Things creativity. You'll learn everything you need to know about Windows IoT Core in order to develop Windows and IoT applications that run on the Pi. Microsoft’s release of Windows IoT Core is groundbreaking in how it makes the Raspberry Pi and Internet of Things programming accessible to Windows developers. Now it’s possible to develop for the Raspberry Pi using native Windows and all the related programming skills that Windows programmers have learned from developing desktop and mobile applications. Windows 10 becomes a gateway by which many can experience hardware and Internet of Things development who may never have had the opportunity otherwise. However, even savvy Windows programmers require help to get started with hardware development. This book, Windows 10 for the Internet of Things, provides just the help you need to get started in putting your Windows skills to use in a burgeoning new world of development for small devices that are ubiquitously connected to the Internet. What You Will Learn Learn Windows 10 on the Raspberry Pi Read sensor data and control actuators Connect to and transmit data into the cloud Remotely control your devices from any web browser Develop IOT applications under Windows using C# and Python Store your IOT data in a database for later analysis Who This Book Is For Developers and enthusiasts wanting to take their skills in Windows development and jump on board one of the largest and fastest growing trends to hit the technology world in years – that of connecting everyday devices to the Internet. This book shows how to develop for Microsoft’s operating-system for devices, Windows 10 IoT Core. Readers learn to develop in C# and Python using Visual Studio, for deployment on devices such as the Raspberry Pi and the Ardunio.


Ivor Horton's Beginning Visual C++ 2010

Author: Ivor Horton

Publisher: John Wiley & Sons

ISBN: 0470930349

Category: Computers

Page: 1231

View: 4276

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The leading author of programming tutorials for beginners introduces you to Visual C++ 2010 Ivor Horton is the preeminent author of introductory programming language tutorials; previous editions of his Beginning Visual C++ have sold nearly 100,000 copies. This book is a comprehensive introduction to both the Standard C++ language and to Visual C++ 2010; no previous programming experience is required. All aspects of the 2010 release are covered, including changes to the language and the C++ standard.. Microsoft Visual C++ is one of the most popular C++ development environments and compilers, used by hundreds of thousands of developers Ivor Horton's approach to programming tutorials has achieved a huge following; this book gives beginning programmers a comprehensive introduction to both Standard C++ and Visual C++ 2010 Covers all the language changes in Visual C++ 2010, library additions, new MFC features, changes in the Visual Studio development environment, and more Also includes a brief introduction to programming for multicore processors in native C++ and C++/CLR processors Nearly 100,000 copies of this book have been sold in previous editions Beginners seeking a complete education in Visual C++ will find everything they need in Ivor Horton's Beginning Visual C++ 2010.

Universal Windows Apps with XAML and C# Unleashed

Author: Adam Nathan

Publisher: Sams Publishing

ISBN: 0134036344

Category: Computers

Page: 768

View: 8306

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Full Color: Figures and code appear as they do in Visual Studio. Universal Windows apps are a total game-changer. You can now write once and deploy your app to any modern PC, tablet, phone, or other Windows device. Suddenly, it’s quick and easy to serve new devices and form factors, sharing unified assets ranging from code to styles to user controls. It has never been easier to reach multiple-device markets! Now, the world’s #1 expert on Microsoft XAML brings together all the knowledge Windows developers need to build universal apps that adapt smoothly for any device running Windows 8.1, Windows Phone 8.1, or their successors. Drawing on his unsurpassed personal experience and direct input from Microsoft’s Windows and Visual Studio teams, Adam Nathan illuminates core development concepts, answers your most important questions, and candidly assesses the technology’s strengths and limitations. This full-color guide walks you through every key task involved in building a universal Windows app: layout and input, working with the app model, using advanced controls, leveraging XAML’s powerful rich media features, and much more. Detailed information on how to... Quickly build universal, localized apps that exploit the vast global scale of the Windows Store Size, position, and transform elements within layouts that gracefully adapt to different devices Handle input from touch, mouse, pen, keyboard, and any sensor Monetize apps with Windows Store sales, in-app purchases, and advertising Make the most of controls for managing content, items, text, images, media, speech, and more Create efficient 2D vector graphics and animations Use styles, templates, and visual states to redesign controls without losing functionality Bind data sources to simplify data presentation and updates Easily integrate data from apps, users, and networks Support Windows app commands: Search, Share, Print, Play, Project, Settings Use contracts to build apps that cooperate to perform complex tasks Improve the user experience even when your app isn’t running



Visual Studio 2010 All-in-One For Dummies

Author: Andrew Moore

Publisher: John Wiley & Sons

ISBN: 0470885580

Category: Computers

Page: 888

View: 2069

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A comprehensive, easy-to-understand guide to Visual Studio 2010 Visual Studio is Microsoft's comprehensive development environment that encompasses the .NET Framework, various programming languages, and ASP.NET. Programmers love it for developing applications for mobile devices and the Web. Because Visual Studio can be complex, the All-in-One For Dummies format makes it easy for beginners to grasp its different parts and get up to speed. Visual Studio is a development environment used with various programming languages to create a variety of applications, including those for the Web and mobile devices The updated Visual Studio 2010 features new emphasis on development for Windows 7, cloud computing, and enhanced Web and Silverlight Visual Studio 2010 All-in-One For Dummies shows how to build applications using the enhanced productivity features of Visual Studio 2010 Minibooks cover a Visual Studio overview, getting started, building Windows 7 and cloud applications, data access, coding, and other IDE details Ideal for new programmers or Java programmers who want to become proficient with Visual Studio Visual Studio 2010 All-in-One For Dummies provides both a great instruction book for new programmers and a valuable reference for the more experienced.

Building iPhone Apps with HTML, CSS, and JavaScript

Making App Store Apps Without Objective-C or Cocoa

Author: Jonathan Stark

Publisher: "O'Reilly Media, Inc."

ISBN: 9781449382919

Category: Computers

Page: 186

View: 2337

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What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript "The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies." --John Allsopp, author and founder of Web Directions "Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers." -- Brian LeRoux, Nitobi Software It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa. Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools. Build iPhone apps with tools you already know how to use Learn how to make an existing website look and behave like an iPhone app Add native-looking animations to your web app using jQTouch Take advantage of client-side data storage with apps that run even when the iPhone is offline Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript Submit your applications to the App Store with Xcode This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS).

Windows 10 Development Recipes

A Problem-Solution Approach in HTML and JavaScript

Author: Senthil Kumar,Lohith Goudagere Nagaraj,Pathik Rawal,Pryank Rohilla

Publisher: Apress

ISBN: 148420719X

Category: Computers

Page: 373

View: 6423

Release On

This book is a practical guide to solving the everyday problems encountered when building apps for Windows 10 devices, including desktops, laptops, tablets, and phones, using HTML5, CSS3 and JavaScript. Each recipe includes a concise statement of the problem and the approach you should take in order to solve it. A full code solution is also given, along with an in-depth explanation, so you can build on your development knowledge while you work on your application. The majority of recipes can be used with the Universal Windows app template, designed to help you build one consistent user experience across devices. These are supplemented with recipes for adapting your app to different devices, screen sizes and sensor availability. You'll also find out how to deploy and publish your apps in the Windows Store. Learn how to: Make use of the latest Universal Windows app features, alongside customizations for specific platforms and screen sizes. Bring your apps to life with live tiles, notifications, and sharing. Prepare your app to adapt to your users' different cultural and business environments using globalization and localization APIs and best practices. Understand the certification process and publish your app to the Windows Store, with the option to pay once, install anywhere. This book is suitable for anyone developing for Windows and Windows Mobile. Readers should be comfortable working with HTML and JavaScript. No previous experience with Microsoft technologies or languages is needed in order to use this book.

Die Programmiersprache Ruby

Author: David Flanagan,Yukihiro Matsumoto

Publisher: O'Reilly Germany

ISBN: 3897218747

Category: Object-oriented programming (Computer science)

Page: 464

View: 6972

Release On

"Die Programmiersprache Ruby" ist das magebliche Handbuch zu Ruby mit einer umfassenden Beschreibung der Sprachversionen 1.8 und 1.9. Es wurde fur erfahrene Programmierer geschrieben, die sich neu in Ruby einarbeiten wollen, und fur Ruby-Programmierer, die ihr Wissen erweitern und Ruby besser beherrschen wollen. Dieses Buch dokumentiert Ruby umfassend, jedoch ohne den Formalismus einer Sprachspezifikation. Ruby vom Feinsten Dieses Handbuch beginnt mit einem Tutorial zum Schnelleinstieg in die Sprache Ruby und erklart sie dann detailliert auf allen Ebenen: Lexikalische und syntaktische Struktur von Ruby-Programmen, Datentypen und Objekte, Ausdrucke und Operatoren, Anweisungen und Kontrollstrukturen, Methoden, Procs, Lambdas und Closures, Klassen und Module, Reflection und Metaprogrammierung und die Ruby-Plattform API der Ruby-Plattform Die Programmiersprache Ruby beinhaltet eine umfassende Einfuhrung in die machtige API der Ruby-Plattform und stellt - mit ausfuhrlich kommentiertem Code - die Moglichkeiten von Ruby in Bezug auf Textbearbeitung, mathematische Berechnungen, Collections, Ein-/Ausgabe, Netzwerkverarbeitung und Concurrency vor. Wenn Sie Ruby wirklich verstehen wollen, ist dies das Buch, das Sie brauchen.

Developing Windows 3 applications with Microsoft SDK

Author: Brent Rector

Publisher: Prentice Hall

ISBN: 9780672228025

Category: Computers

Page: 1054

View: 4732

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Introduces Microsoft's software development kit for the Windows interface program, covers dynamic data exchange, multiple document interface, dynamic link libraries, and object oriented programming, and includes sample programs

Visionäre der Programmierung

die Sprachen und ihre Schöpfer

Author: Federico Biancuzzi,Shane Warden

Publisher: O'Reilly Germany

ISBN: 3897219344

Category: Computer algorithms

Page: 485

View: 8344

Release On

In Visionare der Programmierung - Die Sprachen und ihre Schopfer werden exklusive Interviews mit den Entwicklern von historischen wie auch von hoch aktuellen Programmiersprachen veroffentlicht. In dieser einzigartigen Zusammenstellung erfahren Sie uber die Hintergrunde, die zu den spezifischen Design-Entscheidungen in den Programmiersprachen gefuhrt haben und uber die ursprungliche Ziele, die die Entwickler im Kopf hatten, als sie eine neue Programmiersprache entwarfen. Ebenso konnen Sie lesen, wieso Abweichungen zum ursprunglichen Design entstanden und welchen Einflu die jeweilige Sprache auf die heutige Softwareentwicklung noch besitzt. Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger und Brian Kernighan: AWK Charles Geschke und John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox und Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler und John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo und Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson und James Rumbaugh: UML Anders Hejlsberg: Delphi-Entwickler und fuhrender Entwickler von C#